Drusera animation project
An open collaboration project where we have taken the original 3D model for the famous Drusera character from the game WildStar and brushed it up. So far I have mainly stood for the rigging, skinning and integration of physics simulations of this model. I also made a custom script for more readily available control of the rig and simulations.
RepositoryBlender mass import and render
I made a script for Blender to import and render out simple images of all 3D models in any file tree.
This is particularly useful for getting a visual overview of available assets in a library.